Learning Objective 1: Numbers

For this section - of the GCSE Maths programme - learners are required to engage and master the following, by utilising the adjacent classroom/ homework activities and resources:

1.1:    Types of numbers 
1.2:    Prime numbers 
1.4:    LCM & HCM 
1.5:    Fractions 
1.6:    Ratios
1.7:    Percentages 
1.8:    Rounding Numbers 
1.13:  Surds & Pi 
1.14:  Sequences
    • E.: Adjacent Workshops: 1-23

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    Learning Objective 2: Algebra

    For this section - of the GCSE Maths programme - learners are required to engage and master the following, by utilising the bespoke weblog classroom/ homework activities and resources:

    2.6:  Direct and Inverse Proportion / Variations
    • Graph: Example
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    Learning Objective 3: Graphs

    For this section - of the GCSE Maths programme - learners are required to engage and master the following, by utilising the bespoke weblog classroom/ homework activities and resources:

    3.1:    X, Yand Z Coordinates
    3.2:    Pythagoras, Lines and Line Segments
    3.3:    Straight Line Graphs
    3.4:    Plotting Straight Line Graphs
    3.5:    Finding the Gradient
    3.6:    “Y =mx + c”
    3.7:    Graphs you should recognise
    3.8:    Quadratic Graphs
    3.9:    Graphs:Shifts and Stretches
    3.10:  The Meaning of Area and Gradient
    3.11:  D/TGraphs and V/T Graphs
    3.12:  Finding Equations from Graphs

      Learning Objective 4: Geometry & Measurement

      Geometry (from the Ancient Greek: geo - "earth", - metron "measurement") is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space.

      4.1:      Polygons and Tessellations
      4.2:      Interior and Exterior Angles
      4.3:      Symmetry
      4.4:      Areas 
      4.5:      Surface Area 
      4.6:      Projections 
      4.7:      Volume
        4.8:     Geometry
        4.9:     Circle Geometry
        4.10:    Triangle Construction
        4.11:    Loci Construction
        4.12:    The Four Transformations
        4.13:    Combinations of Transformations
        4.14:    Congruence and Similarity
        4.15:    Enlargements + Examples
        4.16:    Pythagoras Theorem
        4.17:    Bearings
        4.18:    Trigonometry – Sin, Cos and Tan
        4.19:    The Graphs of Sin and Cos
        4.20:    3D Pythagoras and Trigonometry
        4.21:    The Sine and Cosine Rules
        4.22:    Vectors
        4.23:    Typical Vector Questions

        Learning Objective 5: Handling Data

        • Revision Summary
        • Adjacent Workshops: 100 - ###